GfxDevice: creating device client; threaded=1
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desktop: 1280x800 61Hz; virtual: 1280x800 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.5f3
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Patrick\Desktop\99 Exercises in Style\Bounces\99ex_042615\99 Exercises in Play_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.140 seconds
